24#ifndef A11_STORES_CHUNK_STORE_H_
25#define A11_STORES_CHUNK_STORE_H_
34#include <absl/status/status.h>
35#include <absl/status/statusor.h>
36#include <absl/time/time.h>
83 return Get(
seq, absl::InfiniteFuture());
103 absl::Time deadline) = 0;
150 return Next(absl::InfiniteFuture(), 1);
165 absl::Time deadline) {
166 return Next(deadline, 1);
187 absl::Time deadline,
size_t limit) = 0;
217 std::vector<data::NodeFragment>
fragments) = 0;
287 absl::Status status,
bool return_status_if_already_closed) = 0;
303 virtual absl::StatusOr<std::string>
GetId()
const = 0;
Shared handle to one asynchronous result.
Definition future.h:126
Abstract, pluggable backing store for the data of a node: an ordered, appendable log of fragments.
Definition chunk_store.h:67
a11::Future< data::NodeFragment > GetByArrivalOrder(std::uint64_t arrival_order)
Get a fragment by arrival order, waiting indefinitely.
Definition chunk_store.h:116
virtual bool HoldsObjects() const
Whether this store can hold a chunk that carries a value.
Definition chunk_store.h:195
virtual a11::Future< std::uint32_t > GetSeqForArrivalOrder(std::uint64_t arrival_order)=0
Translate an arrival order into the sequence number of that fragment.
virtual a11::Future< absl::Status > CloseWritesWithStatus(absl::Status status, bool return_status_if_already_closed)=0
Seal the store against further writes with a terminal status.
virtual absl::StatusOr< std::string > GetId() const =0
Get the store's node identifier.
virtual a11::Future< data::NodeFragment > Get(std::uint32_t seq, absl::Time deadline)=0
Get the fragment stored at a sequence number.
virtual a11::Future< std::vector< std::uint32_t > > PutMany(std::vector< data::NodeFragment > fragments)=0
Append several fragments in one batch.
virtual a11::Future< size_t > Size()=0
Get the number of fragments currently in the store.
virtual a11::Future< std::uint32_t > Put(data::NodeFragment fragment)=0
Append one fragment to the log.
a11::Future< std::vector< std::optional< data::NodeFragment > > > Next(absl::Time deadline)
Get the next logical-sequence fragment before a deadline.
Definition chunk_store.h:164
a11::Future< data::NodeFragment > Get(std::uint32_t seq)
Get the fragment at a sequence number, waiting indefinitely.
Definition chunk_store.h:82
a11::Future< std::vector< std::optional< data::NodeFragment > > > Next()
Get the next logical-sequence fragment, waiting indefinitely.
Definition chunk_store.h:149
virtual a11::Future< std::optional< std::uint32_t > > GetFinalSeq()=0
Get the sequence number explicitly marked as the final fragment.
virtual a11::Future< data::NodeFragment > ClearData(std::uint32_t seq)=0
Erase the payload of the fragment at a sequence number while keeping its slot.
virtual ~ChunkStore()=default
a11::Future< absl::Status > CloseWritesWithStatus(absl::Status status)
Seal the store against further writes with a terminal status.
Definition chunk_store.h:268
virtual a11::Future< data::NodeFragment > GetByArrivalOrder(std::uint64_t arrival_order, absl::Time deadline)=0
Get the fragment identified by the order in which it arrived, rather than by its sequence number.
virtual a11::Future< std::vector< std::optional< data::NodeFragment > > > Next(absl::Time deadline, size_t limit)=0
Get up to limit fragments from the shared logical-sequence cursor.
Completion values used by every asynchronous A11 operation.
std::vector< std::optional< data::NodeFragment > > fragments
Definition redis_chunk_store.cc:240
std::uint32_t seq
Definition sqlite_chunk_store.cc:186
std::uint64_t arrival_order
Definition sqlite_chunk_store.cc:187
One piece of a node's stream: an inline chunk or a node reference.
Definition types.h:335
A11's core wire value types: chunks, node fragments and messages.